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Fabien Sanglard
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Chronicles of software wizardry
Latest posts
My agent.md to improve LLM-assisted code quality
21 Aug 2026
Quake Shareware, a CD-ROM just a little too full
17 Aug 2026
Jurassic Park computers in excruciating detail
13 Jul 2026
A dock that finally wakes up reliably
11 Jul 2026
Don't you mean extinct?
10 Jul 2026
The art and engineering of Silpheed
1 Jun 2026
Magic the Gathering format: Fun 40
20 May 2026
How Michael Abrash doubled Quake framerate
14 Feb 2026
Let's compile Quake like it's 1997!
5 Feb 2026
Is QSpy still cool? Let's play QuakeWorld!
16 Jan 2026
Building a 1997 Quake PC: Benchmarking GLquake
14 Jan 2026
Building a 1997 Quake PC: Benchmarking Vquake
13 Jan 2026
Building a 1997 Quake PC: Benchmarking Quake
12 Jan 2026
Building a 1997 Quake PC!
8 Jan 2026
Why WinQuake exists and how it works
3 Dec 2025
Quake Engine Indicators
24 Nov 2025
How quake.exe got its TCP/IP stack
17 Nov 2025
Building my childhood dream PC
18 May 2025
Why fastDoom is fast
4 Mar 2025
Watching sunsets
18 Aug 2024